CRANK maintains a Game Taxonomy mapping 60+ popular games to more than 140 named, measurable skills, each with an observable four-step progression. Examples: Minecraft builds resource management, planning, crafting and exploration; Fortnite builds decision-making under pressure and spatial awareness; Among Us builds deductive reasoning and social communication; co-op games like It Takes Two build teamwork and emotional coordination; Factorio builds genuine systems-engineering thinking; Dungeons & Dragons builds storytelling, collaboration and leadership.
Coaches start from the games your child already loves and make the skills inside them visible, evidenced and transferable to study and work.